1. General Tournament Rules

  • 1.1. All rules in the 'community' category on the website are also used in the tournament.
  • 1.2. By default all games are to be played via Garena. If wanted by all parties of the game (administration and both teams involved) the game can also be played via the neutral hosting service of DotA-League (DotA Hostingbots are stationed in Europe and the United States).
  • 1.3. At least one person of each team has to be in the #FARM4FAME IRC channel 20 minutes prior to match start. You have to wear your clantag or use exactly the same nickname that you use on the FARM4FAME website.
  • 1.4. The teams have to contact each other before the match time, after this you have 15 minutes to get your team in the hosted game. You may deviate from this if the other team agrees.
  • 1.5. Every team consists of up to seven players. Allowed to play are only those up to seven people who were signed up via the separate email.
  • 1.6. If a team is not able to gather five players for a scheduled match the opposite team gets the auto win.
  • 1.7. Breaking rules results in a punishment by the tournament administration, depending on the severity of the rule break.
  • 1.8. If a single rule violates the terms of fair competition the administration is free to override this rule in order to keep the basics of fair play.
  • 1.9. The captain and/or manager or every team has to idle #farm4fame with his teams tag in the nickname 24/7. If this is not possible the team has to substitue this with another member of them idleing the time the responsible person is not available.

2. Playing Matches

  • 2.1. The time windows to schedule and play the matches will be found on the 'result' page on FARM4FAME.com. The teams have to get in contact with each other themself to find a fitting date for both of them. If teams cannot agree about a date to play the match, the default date has to be used.
    Default date to play the matches is always the last day of the time window at 20.00 league time (CEST / CET). If the teams cannot find a date fitting for both of them and one or both are not able to have five players ready on default date every team not ready to play gets a default loss.
  • 2.2. One game will be played each round (bo1), the semifinals, the final and the match for the third place are played as best of three (bo3).
  • 2.2a: The Playoff matches are played as best of three. The Grand Final is best of five with a 1:0-advantage for the WB-Winner
  • 2.3. The map version is 6.59d.
  • 2.4. The mode in-game is 'captains mode' (-CM). It is forbidden to pause the game during the draft.
    • A game ends when the throne/tree is destroyed, 2 or more players leave the game or write ff/gg or the team captain says ff/gg and/or leaves the game.

3. Remakes

  • 3.1. There is a limit of two remakes per team for each game. In case both teams agree you can of course do more.
  • 3.2. The game cannot be remade after the first 5 minutes have passed and/or one player’s hero has been killed by the enemy team.
  • 3.3. Abusing the remake possibility will result in a default loss.
  • 3.4. If one player disconnects and there is no remake, you are allowed to.:
       1) Use the hero and his items
       2) Sell all items from the hero
  • 3.5. After a remake the players have to pick the same heroes and same items and assume the same lanes as before. In case both teams agree you are of course allowed to do a remake with new items and/or lanes.

4. Savegames

  • 4.1. You should save the game every 15 minutes or after major events (big teamfights, roshan kills, barracks kills, etc.). Both teams are responsible for saving the game. You should always announce a save with a countdown and/or a pause. Save often!
  • 4.2. When there are problems with the game (no saves or the host disconnects at 55 minutes and the last save was at 15 minutes, etc.) you must contact a tournament admin who will decide what happens.

5. The ranking system

  • 5.1. Every single tournament counts for the overall rankings. Top four ranked teams after the ten tournament reach the playoffs.
  • 5.2. The following ranks grant points for the overall ranking:
    1st Placed: 8 Points
    2nd Placed: 6 Points
    3rd Placed: 4 Points
    4th Placed: 2 Points
    5th Placed: 1 Point
    6th Placed: 1 Point
    7th Placed: 1 Point
    8th Placed: 1 Point
  • 5.3. The overall rankings can be found on the FARM 4 FAME website.

6. Other Rules & Regulations

  • 6.1. Each team has a maximum of two pauses, 5 minutes, per team. If the other team agrees the pause can be extended past 5 minutes, before pausing and unpausing you need to inform your enemy about this with a count down, so you don`t get any advantage. Special pauses (after a disconnect, to save a game, etc) do not count towards this limit. Abuse of the pause function might result in a default loss.
  • 6.2. The administration can postpone matches if they have been informed of any special conditions well before the actual match time.

7. Known Bugs and Restrictions

  • 7.1. Bug using may result in a default loss.
  • 7.2. Players are not allowed to attack towers or other buildings inside the enemy base (this excludes the first and second tower on each lane) without creep support. You are allowed to attack any building in enemy base if there are already creeps inside the base attacking it. You don`t have to cancel your attack if all creeps are dead. Towers that are denyable are allowed to be attacked without creep support.
  • 7.3. Activating the enemies team glyphe of fortification is forbidden.(e.g. with a crow)

8. Further Ingame Rules

  • 8.1. Completely closing the entrance to the base using abilities is forbidden, as is rendering creeps unable to reach their destination by the use of similar abilities.

9. Getting Help

  • 9.1. If teams cannot decide who hosts, please ask for a coin flip from a tournament admin at #FARM4FAME or search for a neutral host.
  • 9.2. If you have any problems or questions you can seek help in #FARM4FAME from the tournament admins.
  • 9.3. Contact Admins (Either PM or IRC):

    • HolyMaster

 
MATCHTICKER

FARM4FAME2 Playoffs
     
Tuesday (04.05.):
 DDT
vs.
LAN
Show result2 : 0
 NV.int
vs.
MYM
Show result2 : 1
     
Wednesday (05.05.):
 MYMvs.
LAN
Show result2 : 1
     
Thursday (06.05.):
 DDTvs.
NV.int
Show result1 : 2
     
Friday (07.05.):
 DDTvs.
MYM
Show result2 : 0
     
Sunday (09.05.):
 NV.int
vs.
DDT
Show result3 : 2
     

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